Category: Code

A blog by @mircwalsh

Everyone Can Code Light Shows

During code week students coded light shows using a mix of Sphero EDU, SPRK+ and Swift Playgrounds. Over the past couple of years I had students create individual light shows but this year students did them in groups of 2 or 3. This actually worked a lot better although the discussions over which song to…
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App Development with Swift.

I first learnt about Swift in 2014 and having had some initial exposure to it, it seemed like an easier version of other programming languages I had already used. Back then it was very early days and not really in the hands of the non-developer so I forgot about it for a while until it…
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Navigating a maze with Swift Playgrounds and SPRK+

I have had Sphero since they were released 5 years ago back before they were readily available and back when they were seen as ‘toys’. I am lucky to have had a set of Sphero in my class for the last 4 years have had these on hand through the evolution of Sphero from a…
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Creating a virtual reality city tour.

I’ve been interested in virtual reality for quite a while and learning it bit by bit but this year decided to full embrace it and use it in the classroom. One of the first projects created with it was 360 Cork. A project which uses 360 images of Cork with added pinpoints using ThingLink 360.…
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Course 2 – Creating a Class Blog.

Below is the second of a set of 8 courses that feature both on this blog and also over on The EDtech Portal. These screencasts will talk you through how to create a class blog. For a full list of available courses check out our list here Note: If you want certification for this course…
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Learning Unity 3D and creating a simple 3D game.

In 2016 I started the MA in E-Learning Design and Development at CIT. One of the modules was game development, a topic that was very new to me. Having no prior knowledge of the using Unity the module assignments were challenging but not impossible. The first assignment required students to create a basic two level…
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