Using Managed Apple IDs in the classroom

Managed Apple IDs were announced over a year ago and I never really had a need or want for them. I had been using my own Apple ID for close to 10 years so you can just imagine the history of purchases and downloads associated with it.

However, this quickly changed at the Apple Education event back in March when they announced that Managed IDs would now come with 200gb iCloud storage. Given that I had been paying for this it suddenly gave that incentive to give Managed IDs another consideration. Another motivation came when Schoolwork was released to only work with Managed IDs

Below is a quick overview of how you can make Managed IDs work for you. I would suggest that when transferring iCloud content you either download to the new Managed ID or Airdrop across. It is a time consuming process but works well.

<blockquote class=”twitter-tweet” data-lang=”en”><p lang=”en” dir=”ltr”>There are more and more reasons to use Managed Apple IDs in the classroom. Here’s how I use them while retaining iTunes Store purchasing ability for staff (our student purchases are done via MDM)

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Introducing Schoolwork

Schoolwork a new Apple app for teachers was launched this week and is everything we have been waiting for.
It is a way of handing out assessments and receiving and marking students work. This release came too late for my current classes but I look forward to using it in September.

To enable School work staff and student iPads need to use Managed Apple IDs and be set up using Apple School Manager.
Because I already had this all set up it was a pretty easy migration to Schoolwork.

Below is a quick tutorial I have created. You can find out more info about Schoolwork here

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Fieldtrips with Clips.

Clips is a free video-creation Apple app for iOS that devices that was launched early in 2017. Since it’s launch I have been using it both personally and in the classroom.

Going back a couple of years the video creation section of my digital media module used to take weeks or learning and content gathering. Often times it was not possible for students to capture their own content so they would use some royalty free video videos and a bit of imagination.

Now with Clips I can take students on a trip and they can capture as they go. Some students like to capture everything within Clips which means that they are pretty much finished their videos by the time they return others like to capture their content in the camera roll, make some edits and then import into Clips. My personal preference is the latter method but whatever works for the students.

Here are a few Clips that were created after a recent field trip to Elizabeth Fort.

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The impact of #magicmovechallenge on my classroom

The #magicmovechallenge was born on Twitter earlier this year and created by @mcoutts81 and @theipodteacher.

The #magicmovechallenge is based around the magic move feature in Keynote and users usually use it combined with shapes to create an animation.

I initially I stayed away from the challenge. This was a combination of my being to busy with classroom life and the fact that I had somehow developed a fear of magic move in Keynote because some people were so good and I was not!

I took up the challenge over February mid-term and after enjoying it and finding my confidence grew I was thinking of introducing it in my classroom. Little did I realise that some students had followed the challenge over mid-term as well as when we went back asked if they could take part.

The great thing about the challenge is that when students posted their animations @mcoutts81 and @theipodteacher were there to offer feedback and direction. Having teachers and students from all the world interact with your students is too good an opportunity to pass up.

Below are a few of my favorite student creations.

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Assemblr in Education

I first heard about Assemblr at BETT 2018. Having used both AR and Octagon apps in the past I was keen to give it a try.

Assemblr is a free app that allows students to build virtual worlds in a Minecraft like setting and then view them in a real-life setting using AR or VR.

Students enjoyed creating the worlds. In terms of education, I don’t think the app is quite there yet for standard classroom use. The big drawback is the fact that Assemblr has introduced in-app purchases for a lot of their characters and items. While students can obviously still build their worlds without these purchases they can still see them and this can and has led to some frustrations.

You can see some of my classroom AR Assemblr worlds created by students in the video below. Assemlbr definitely has potential to be an engaging learning app if the developers consider an education version.

Assemblr can be downloaded for free here 

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Lifelong Learning Cork

For the past couple of years I have been hosting Apple related workshops during the Lifelong Learning Festival in Cork.
Last year I held a coding workshop and this year we held a coding one and a garageband one.
This year we were lucky, the Lord Mayor popped in and even tried his hand a code.

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New year new conferences

What better way to start a new year than with some new conferences.
January began with MiTE 2018 in Galway where I presented on Virtual Fieldtrips and Coding. Both have become big interests of mine and I was honoured to have been asked to present at them.
The great thing about conferences like MiTE is that it is a global conference so educators from all over the world come together to create content, collaborations and meaningful conversations.

My coding workshop at MiTE was just a warmnup for the main event of the month which was an amazing opportunity I was given to present at the Apple store in Regent St during BETT week.
The workshop was a couple of months in the planning and featured both my story as an educator as well as the impact coding has had on my students followed by a workshop in functions and loops.
Opportunities like this don’t come by often and I was really grateful to have been given the chance to present at this one.

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Forecasting the weather with Sphero Edu and SPRK+

For this, you will need the Sphero Edu app as well as a Sphero or SPRK+
This activity will demonstrate how you can use loops, functions, colours and sound to code a weather forecast.

Each weather type is a separate function an example of which can be seen below.

The full activity can be downloaded from here 

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The Learning Games Project & App

The Learning Games project was an ERASMUS funded project which examined the use of gamification in education. The focus was to develop an App that would allow for gamification in all classrooms from secondary to university level.

The project had partners from Spain, Germany, Ireland, Hungary and Turkey. I was lucky to be part of this project and to attend some of the planning meetings. Our college was responsible for the website design which I helped develop while in Hungary and I also gave a presentation on gamification to the partner schools and students.

The final application is both teacher and student based which each playing a significant role in the testing and development of the app. Involving students meant that the app would be developed according to their needs and would hopefully be more engaging for them to use as a result.

BETA versions of the App were released in June 2017 with a public releasing following in October.

The software application, called “Classquest” was successfully completed and is now available free of charge on both google play and the apple store.

The application was nominated in the top ten gamification software products in this years European Gamification Awards and the regional Educational administration in Asturias Spain have indicated that they would like to further develop the application into the future.

Download Classquest here. 

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All about me in the classroom.

A few weeks back Apple launched the All About Me templates on the Apple Teacher Platform. The templates ask students to use the new shapes in Keynote to captures their favorite pastimes. These came at a perfect time just as my classes were starting but having students who were newbies to Keynote I waited a couple of weeks before using them. While this might have seemed a little silly especially when you would think all students would know each other by then they actually ended up being great ice-breakers. As a teacher, you might often presume that all students know each other after the first couple of weeks but this is not always the case. The All About Me templates really helped with this.

Students were able to find common interests. For example, two students were interested in astronomy. Without this exercise, I don’t know if they would have ever discovered they had this in common. The templates also allowed them to express their creativity. One particular student is the only male student in a class of females. Instead of filling in the silhouette of himself with icons he decided to leave this blank and fill in the area around it. When asked why he did this he said he wanted to show he was different and that he doesn’t always follow the rules.

The All About Me templates can be downloaded from The Apple Teacher Learning Centre. 

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